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首届“星鲨杯”全球虚拟现实内容大赛作品征集
2018.05.02 453

首届“星鲨杯”全球虚拟现实内容大赛作品征集

由虚拟现实内容制作中心(CPCVR)主办的首届“星鲨杯”全球虚拟现实内容大赛从即日起开始进行作品征集。

大赛简介

为了选拔优秀的内容开发制作团队,并向其提供更开放、更权威的平台,同时引领其高效直接的面向市场,虚拟现实内容制作中心将举办面向全球虚拟现实开发者团队的重量级国际行业大赛——“星鲨杯”全球虚拟现实内容大赛。

“星鲨杯”全球虚拟现实内容大赛将由虚拟现实内容制作中心主办。大赛旨在全球范围内选拔优秀的虚拟现实内容制作团队,为虚拟现实内容行业树立标杆,同时结合资本,促进行业的良性竞争,优化产学研转化和发展。

大赛将于5月开始征集作品,经过3个月的征集以及1个月的评选,在秋季于中国举行颁奖典礼。

大赛奖项

此次大赛将设立一等奖,二等奖,三等奖,最佳故事奖、最佳创意奖、最佳音效奖、最佳美术奖、最佳游戏奖、最佳影视奖、最佳应用奖、最佳体验奖、最佳移动内容奖共计12项奖项。中心将邀请12位业内知名嘉宾组成评委会,对参赛的作品进行评选。

大赛将在秋季于中国举行颁奖典礼,届时将公布获奖名单,组委会将邀请入围的优秀作品制作团队共同参加颁奖典礼,期间将有各大投资机构和虚拟现实行业的优秀企业共同参与,实现开发者团队与资本的良性对接。

入围的优秀作品除了会在第二届国际虚拟现实创新大会的展映单元进行展出外,还将会在中国三个以上城市进行巡展,其中优秀的影视类作品会由中心推荐,在国内各大电影节VR电影单元进行展映。

作品征集

此次大赛将由虚拟现实内容制作中心大赛组委会负责,大赛的作品征集将分为国内和海外两个区域,国内由大赛组委会直接负责征集,海外区域由大赛组委会统筹,虚拟现实内容制作中心美国分中心执行。

大赛从即日起(2018年5月1日)启动作品征集,作品征集截止至2018年7月31日。所有VR类、AR类作品不限制内容、题材、制作工具与适配硬件,所有拥有完整版权的作品均可参赛。

报名方法

有意参与此次大赛的开发者团队可将参赛作品以邮件形式发送至大赛组委会邮箱,邮件需以“类别-作品名称-开发者团队名称”格式作为标题,邮件内容应包括:作品简介、团队介绍、作品。中国作品发送至:YUAN.gao@cpcvr.org,海外作品发送至:cpcvr.us@gmail.com。

首届“星鲨杯”全球虚拟现实内容大赛作品征集

TheFirst "Star Shark Cup" sponsored by Content Production Center ofVirtual Reality (CPCVR), the work collection will begin on May 1th.

 

Introduction

In order to select excellent contentdevelopment and production team, CPCVR will host an international industrycompetition - "Star Shark Cup" Contest of Global Virtual RealityContent, to provide a more open and authoritative platform, while leading toits high efficiency directly to the needs of the market. Aims to selectexcellent virtual reality content production teams around the world and set thebenchmark for the virtual reality content industry. At the same time, we willcombine the capital and promote the healthy competition of the industry tooptimize the transformation and development of "Industry-UniversityResearch."

 

The competition will start collecting worksin April, after 4 months of collection and 1 month of selection, the honorceremony will hold in Fall, located in China.

 

Awards

Total 12 awards are presented by CPCVR: TheFirst Prize, Second Prize, Third Prize, Best story, Best Creative, Best Sound,Best Art, Best Game Prize, Best Film, Best Application, Best Experience, MobileContent. 12 well-known guests will be invited to form the committee to selectthe entries.

 

The contest will be held in Fall, locatedin China, and the winners will be announced in the ceremony. In addition, theorganizing committee will also invite the selected outstanding work productionteams to attend the award ceremony. The ceremony will also involve manyinvestment institutions and outstanding enterprises in the virtual realityindustry, which will be a good match for the developer's team and the capital.

 

The outstanding works will be displayed inExhibition of Second International Virtual Reality Innovation Conference, alsobe exhibited in more than three cities in China. One of the outstanding filmand television works will be recommended by the center, will be exhibited in theVR film units at domestic and international film festivals.

 

Collectionof Works

The contest will be divided into tworegions: domestic and overseas. The competition committee will be directlyresponsible for collecting the works in China. The overseas region will beimplemented in the U.S. Branch of Content Production Center of Virtual Reality.Our company reserves the right of final interpretation.

 

The competition will begin on May1th,2018, the collection will be due on July 31th, 2018.

All VR, AR works do not restrict content,subject, production tools and adaptation of the hardware. The competition isopen to all full-copyright work.

 

SignUp

The teams of developers who are interestedin participating in the contest will need to send the entries to theorganizer's email. The e-mail will be in the "category - the name of thedeveloper-the developer group" format as the title, which should includethe work introduction, the team introduction, and contents. Domestic works sentto YUAN.gao@cpcvr.org. Overseas work sent tocpcvr.us@gmail.com.

 

AboutUs

The Content Production Center of VirtualReality (CPCVR) was set up under the guidance of Industry and InformationDepartment, which is the executive branch of the industry. The CPCVR aims tobuild closed ecosystem of virtual reality content production. It has been giventhe mission as the market-oriented, which attracts global upstream anddownstream enterprises in the field to do research, film, production, training,communication, and evaluation. The CPCVR Center will be taking artificialintelligence, big data, cloud computing, Internet of things, robots, unmannedaerial vehicle (UAV) as new technology to mix.

 

All these technologies could make thecontent production highly intelligent, become a real symbol of the globalvirtual reality content production. The Center is planning to build three majorplatforms (Technology, Talent, and Resources), also setting up the production,education, communication, research, application, and evaluation to form the corematrix of Chinese virtual reality industry.